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<?
#-----------------------------#
# Translated by Devilzimti #
# #
# Coded by Eric Stevens? #
#-----------------------------#
require_once "common.php";
isnewday(3);
page_header("Stalltier Editor");
addnav("G?Zurück zur Grotte","superuser.php");
addnav("W?Zurück zum Weltlichen","village.php");
addnav("Stalltier erstellen","mounts.php?op=add");
if ($_GET['op']=="del"){
$sql = "UPDATE mounts SET mountactive=0 WHERE mountid='{$_GET['id']}'";
db_query($sql);
$_GET['op']="";
}
if ($_GET['op']=="undel"){
$sql = "UPDATE mounts SET mountactive=1 WHERE mountid='{$_GET['id']}'";
db_query($sql);
$_GET['op']="";
}
if ($_GET['op']==""){
$sql = "SELECT * FROM mounts ORDER BY mountcategory, mountcostgems, mountcostgold";
output("<table>",true);
output("<tr><td>Ops</td><td>Name</td><td>Preis</td><td> </td></tr>",true);
$result = db_query($sql);
$cat = "";
for ($i=0;$i<db_num_rows($result);$i++){
$row = db_fetch_assoc($result);
if ($cat!=$row['mountcategory']){
output("<tr><td colspan='4'>Kategorie: {$row['mountcategory']}</td></tr>",true);
$cat = $row['mountcategory'];
}
output("<tr>",true);
output("<td>[ <a href='mounts.php?op=edit&id={$row['mountid']}'>Bearbeiten</a> |",true);
addnav("","mounts.php?op=edit&id={$row['mountid']}");
if ($row['mountactive']) {
output(" <a href='mounts.php?op=del&id={$row['mountid']}'>Deaktivieren</a> ]</td>",true);
addnav("","mounts.php?op=del&id={$row['mountid']}");
}else{
output(" <a href='mounts.php?op=undel&id={$row['mountid']}'>Aktivieren</a> ]</td>",true);
addnav("","mounts.php?op=undel&id={$row['mountid']}");
}
output("<td>{$row['mountname']}</td>",true);
output("<td>{$row['mountcostgems']} Edelsteine, {$row['mountcostgold']} Gold</td>",true);
//output("<td>{$row['mountbuff']}</td>",true);
output("<td>WK: {$row['mountforestfights']}, DarkHorse: {$row['tavern']}</td>",true);
output("</tr>",true);
}
output("</table>",true);
}elseif ($_GET['op']=="add"){
output("Stalltier erstellen:`n");
addnav("Zurück zum Stalltier Editor","mounts.php");
mountform(array());
}elseif ($_GET['op']=="edit"){
addnav("Zurück zum Stalltier Editor","mounts.php");
$sql = "SELECT * FROM mounts WHERE mountid='{$_GET['id']}'";
$result = db_query($sql);
if (db_num_rows($result)<=0){
output("`iStalltier nicht gefunden.`i");
}else{
output("Stalltier Editor:`n");
$row = db_fetch_assoc($result);
$row['mountbuff']=unserialize($row['mountbuff']);
mountform($row);
}
}elseif ($_GET['op']=="save"){
$buff = array();
reset($_POST['mount']['mountbuff']);
$_POST['mount']['mountbuff']['activate']=join(",",$_POST['mount']['mountbuff']['activate']);
while (list($key,$val)=each($_POST['mount']['mountbuff'])){
if ($val>""){
$buff[$key]=stripslashes($val);
}
}
//$buff['activate']=join(",",$buff['activate']);
$_POST['mount']['mountbuff']=$buff;
reset($_POST['mount']);
$keys='';
$vals='';
$sql='';
$i=0;
while (list($key,$val)=each($_POST['mount'])){
if (is_array($val)) $val = addslashes(serialize($val));
if ($_GET['id']>""){
$sql.=($i>0?",":"")."$key='$val'";
}else{
$keys.=($i>0?",":"")."$key";
$vals.=($i>0?",":"")."'$val'";
}
$i++;
}
if ($_GET['id']>""){
$sql="UPDATE mounts SET $sql WHERE mountid='{$_GET['id']}'";
}else{
$sql="INSERT INTO mounts ($keys) VALUES ($vals)";
}
db_query($sql);
if (db_affected_rows()>0){
output("Stalltier gespeichert!");
}else{
output("Fehler beim Speichern: $sql");
}
addnav("Zurück zum Stalltier Editor","mounts.php");
}
function mountform($mount){
global $output;
output("<form action='mounts.php?op=save&id={$mount['mountid']}' method='POST'>",true);
addnav("","mounts.php?op=save&id={$mount['mountid']}");
$output.="<table>";
$output.="<tr><td>Name:</td><td><input name='mount[mountname]' value=\"".htmlentities($mount['mountname'])."\"></td></tr>";
$output.="<tr><td>Beschreibung:</td><td><input name='mount[mountdesc]' value=\"".htmlentities($mount['mountdesc'])."\"></td></tr>";
$output.="<tr><td>Kategorie:</td><td><input name='mount[mountcategory]' value=\"".htmlentities($mount['mountcategory'])."\"></td></tr>";
$output.="<tr><td>Preis (Edelsteine):</td><td><input name='mount[mountcostgems]' value=\"".htmlentities((int)$mount['mountcostgems'])."\"></td></tr>";
$output.="<tr><td>Preis (Gold):</td><td><input name='mount[mountcostgold]' value=\"".htmlentities((int)$mount['mountcostgold'])."\"></td></tr>";
$output.="<tr><td>Waldkämpfe:</td><td><input name='mount[mountforestfights]' value=\"".htmlentities((int)$mount['mountforestfights'])."\" size='5'></td></tr>";
$output.="<tr><td>Tavernenzugang:</td><td><input name='mount[tavern]' value=\"".htmlentities((int)$mount['tavern'])."\" size='1'></td></tr>";
$output.="<tr><td>\"Neuer Tag\" Nachricht:</td><td><input name='mount[newday]' value=\"".htmlentities($mount['newday'])."\" size='40'></td></tr>";
$output.="<tr><td>\"Volle Heilung\" Nachricht</td><td><input name='mount[recharge]' value=\"".htmlentities($mount['recharge'])."\" size='40'></td></tr>";
$output.="<tr><td>\"Teilweise Heilung\" Nachricht:</td><td><input name='mount[partrecharge]' value=\"".htmlentities($mount['partrecharge'])."\" size='40'></td></tr>";
$output.="<tr><td>Wahrscheinlichkeit, dass Tier die Mine betritt:</td><td><input name='mount[mine_canenter]' value=\"".htmlentities((int)$mount['mine_canenter'])."\">%</td></tr>";
$output.="<tr><td>Wahrscheinlichkeit, dass Tier in der Mine stirbt:):</td><td><input name='mount[mine_candie]' value=\"".htmlentities((int)$mount['mine_candie'])."\">%</td></tr>";
$output.="<tr><td>Wahrscheinlichkeit, dass Tier Spieler rettet :</td><td><input name='mount[mine_cansave]' value=\"".htmlentities((int)$mount['mine_cansave'])."\">%</td></tr>";
$output.="<tr><td>Nachricht, wenn Tier in die Mine kommt:</td><td><input name='mount[mine_tethermsg]' value=\"".htmlentities($mount['mine_tethermsg'])."\" size='40'></td></tr>";
$output.="<tr><td>Nachricht, falls Tier sterben sollte:</td><td><input name='mount[mine_deathmsg]' value=\"".htmlentities($mount['mine_deathmsg'])."\" size='40'></td></tr>";
$output.="<tr><td>Nachricht, falls Tier spieler retten sollte:</td><td><input name='mount[mine_savemsg]' value=\"".htmlentities($mount['mine_savemsg'])."\" size='40'></td></tr>";
$output.="<tr><td valign='top'>Stalltier-Buff (Aktion):</td><td>";
$output.="<b>Nachrichten:</b><Br/>";
$output.="Buff-Name: <input name='mount[mountbuff][name]' value=\"".htmlentities($mount['mountbuff']['name'])."\"><Br/>";
//output("Initial Message: <input name='mount[mountbuff][startmsg]' value=\"".htmlentities($mount['mountbuff']['startmsg'])."\">`n",true);
$output.="Nachricht all Runde: <input name='mount[mountbuff][roundmsg]' value=\"".htmlentities($mount['mountbuff']['roundmsg'])."\"><Br/>";
$output.="Nachricht, wenn Tier erschöpft: <input name='mount[mountbuff][wearoff]' value=\"".htmlentities($mount['mountbuff']['wearoff'])."\"><Br/>";
$output.="Nachricht, wenn Effekt funktioniert: <input name='mount[mountbuff][effectmsg]' value=\"".htmlentities($mount['mountbuff']['effectmsg'])."\"><Br/>";
$output.="Nachticht, wenn Effekt keinen Schaden macht: <input name='mount[mountbuff][effectnodmgmsg]' value=\"".htmlentities($mount['mountbuff']['effectnodmgmsg'])."\"><Br/>";
$output.="Nachricht, wenn Effekt fehlschlägt: <input name='mount[mountbuff][effectfailmsg]' value=\"".htmlentities($mount['mountbuff']['effectfailmsg'])."\"><Br/>";
$output.="<Br/><b>Effekte:</b><Br/>";
$output.="Buffdauer (In Runden): <input name='mount[mountbuff][rounds]' value=\"".htmlentities((int)$mount['mountbuff']['rounds'])."\" size='5'><Br/>";
$output.="Spieler Angriffsmodifikator: <input name='mount[mountbuff][atkmod]' value=\"".htmlentities($mount['mountbuff']['atkmod'])."\" size='5'><Br/>";
$output.="Spieler Verteidigungsmodifikator: <input name='mount[mountbuff][defmod]' value=\"".htmlentities($mount['mountbuff']['defmod'])."\" size='5'><Br/>";
$output.="Heilung: <input name='mount[mountbuff][regen]' value=\"".htmlentities($mount['mountbuff']['regen'])."\"><Br/>";
$output.="Zähler: <input name='mount[mountbuff][minioncount]' value=\"".htmlentities($mount['mountbuff']['minioncount'])."\"><Br/>";
/* Addes by Eliwood */
$output.="Minimaler Schaden beim Spieler: <input name='mount[mountbuff][mingoodguydamage]' value=\"".htmlentities($mount['mountbuff']['mingoodguydamage'])."\" size='5'><Br/>";
$output.="Maximaler Schaden beim Spieler: <input name='mount[mountbuff][maxgoodguydamage]' value=\"".htmlentities($mount['mountbuff']['maxgoodguydamage'])."\" size='5'><Br/>";
/* End Adds by Eliwood */
$output.="Minimaler Schaden beim Gegner: <input name='mount[mountbuff][minbadguydamage]' value=\"".htmlentities($mount['mountbuff']['minbadguydamage'])."\" size='5'><Br/>";
$output.="Maximaler Schaden beim Gegner: <input name='mount[mountbuff][maxbadguydamage]' value=\"".htmlentities($mount['mountbuff']['maxbadguydamage'])."\" size='5'><Br/>";
$output.="Lifetap: <input name='mount[mountbuff][lifetap]' value=\"".htmlentities($mount['mountbuff']['lifetap'])."\" size='5'> (Multiplikator)<Br/>";
$output.="Schadenschild: <input name='mount[mountbuff][damageshield]' value=\"".htmlentities($mount['mountbuff']['damageshield'])."\" size='5'> (Multiplikator)<Br/>";
$output.="Geger Schadenmodifikator: <input name='mount[mountbuff][badguydmgmod]' value=\"".htmlentities($mount['mountbuff']['badguydmgmod'])."\" size='5'> (Multiplikator)<Br/>";
$output.="Gegner Angriffsmodifikator: <input name='mount[mountbuff][badguyatkmod]' value=\"".htmlentities($mount['mountbuff']['badguyatkmod'])."\" size='5'> (Multiplikator)<Br/>";
$output.="Gegner Schadensmodifikator: <input name='mount[mountbuff][badguydefmod]' value=\"".htmlentities($mount['mountbuff']['badguydefmod'])."\" size='5'> (Multiplikator)<Br/>";
//$output.=": <input name='mount[mountbuff][]' value=\"".htmlentities($mount['mountbuff'][''])."\">`n",true);
$output.="<Br/><b>Aktivieren:</b><Br/>";
$output.="<input type='checkbox' name='mount[mountbuff][activate][]' value=\"roundstart\"".(strpos($mount['mountbuff']['activate'],"roundstart")!==false?" checked":"")."> Rundenstart<Br/>";
$output.="<input type='checkbox' name='mount[mountbuff][activate][]' value=\"offense\"".(strpos($mount['mountbuff']['activate'],"offense")!==false?" checked":"")."> Angriff<Br/>";
$output.="<input type='checkbox' name='mount[mountbuff][activate][]' value=\"defense\"".(strpos($mount['mountbuff']['activate'],"defense")!==false?" checked":"")."> Verteidigung<Br/>";
$output.="<Br/>";
$output.="</td></tr>";
$output.="</table>";
$output.="<input type='submit' class='button' value='Speichern'></form>";
}
page_footer();
?>